zig-glfw/system_sdk.zig

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//! Mach system SDK inclusion
//!
//! This file contains all that you need to include the Mach system SDKs in your own build.zig,
//! allowing you to cross-compile most OpenGL/Vulkan applications with ease.
//!
//! The SDKs used by this script by default are:
//!
//! * Windows: https://github.com/hexops/sdk-windows-x86_64 (~7MB, updated DirectX headers for Zig/MinGW)
//! * Linux: https://github.com/hexops/sdk-linux-x86_64 (~40MB, X11, Wayland, etc. development libraries)
//! * MacOS (most frameworks you'd find in the XCode SDK):
//! * https://github.com/hexops/sdk-macos-11.3 (~160MB, default)
//! * https://github.com/hexops/sdk-macos-12.0 (~112MB, only if you specify a macOS 12 target triple.)
//!
//! You may supply your own SDKs via the Options struct if needed, although the Mach versions above
//! will generally work for most OpenGL/Vulkan applications.
//!
//! How it works: When `include` is called, the compilation target is detected. If it does not
//! already exist, the SDK repository for the target platform is cloned via `git clone`. If the
//! target is MacOS, an interactive license agreement prompt (agreeing to the XCode SDK terms)
//! will appear. You can also set the environment variable `AGREE=true` to dismiss this.
//!
//! Once downloaded, `include` will add the SDK library, header, etc. directions to the build step
//! so that you can just include and link against libraries/frameworks as if they were there, and
//! you may then cross-compile your code with ease. See https://github.com/hexops/mach-glfw for an
//! example.
//!
//! Best way to get this file in your own repository? We suggest just copying it, or importing it
//! from a project that includes it if you're using one (e.g. mach-glfw)
//!
//! version: Mar 4, 2022
const std = @import("std");
const Builder = std.build.Builder;
pub const Options = struct {
/// The github org to find repositories in.
github_org: []const u8 = "hexops",
/// The MacOS 12 SDK repository name.
macos_sdk_12: []const u8 = "sdk-macos-12.0",
macos_sdk_12_revision: []const u8 = "b365132501f5577a357fab955d112fc1fee79f27",
/// The MacOS 11 SDK repository name.
macos_sdk_11: []const u8 = "sdk-macos-11.3",
macos_sdk_11_revision: []const u8 = "ccbaae84cc39469a6792108b24480a4806e09d59",
/// The Linux x86-64 SDK repository name.
linux_x86_64: []const u8 = "sdk-linux-x86_64",
linux_x86_64_revision: []const u8 = "ab7fa8f3a05b06e0b06f4277b484e27004bfb20f",
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/// The Linux aarch64 SDK repository name.
linux_aarch64: []const u8 = "sdk-linux-aarch64",
linux_aarch64_revision: []const u8 = "60c7b3023e65ee0b22668eb20f73786962437303",
/// The Windows x86-64 SDK repository name.
windows_x86_64: []const u8 = "sdk-windows-x86_64",
windows_x86_64_revision: []const u8 = "5acba990efd112ea0ced364f0428e6ef6e7a5541",
/// If true, the Builder.sysroot will set to the SDK path. This has the drawback of preventing
/// you from including headers, libraries, etc. from outside the SDK generally. However, it can
/// be useful in order to identify which libraries, headers, frameworks, etc. may be missing in
/// your SDK for cross compilation.
set_sysroot: bool = false,
};
pub fn include(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target;
switch (target.os.tag) {
.windows => includeSdkWindowsX8664(b, step, options),
.macos => includeSdkMacOS(b, step, options),
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else => switch (target.cpu.arch) { // Assume Linux-like for now
.aarch64 => includeSdkLinuxAarch64(b, step, options),
else => includeSdkLinuxX8664(b, step, options), // Assume x86-64 for now
},
}
}
fn includeSdkMacOS(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target;
const mac_12 = target.os.version_range.semver.isAtLeast(.{ .major = 12, .minor = 0 }) orelse false;
const sdk_name = if (mac_12) options.macos_sdk_12 else options.macos_sdk_11;
const sdk_revision = if (mac_12) options.macos_sdk_12_revision else options.macos_sdk_11_revision;
const sdk_root_dir = getSdkRoot(b.allocator, options.github_org, sdk_name, sdk_revision) catch unreachable;
if (options.set_sysroot) {
step.addFrameworkDir("/System/Library/Frameworks");
step.addSystemIncludeDir("/usr/include");
step.addLibPath("/usr/lib");
var sdk_sysroot = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/" }) catch unreachable;
b.sysroot = sdk_sysroot;
return;
}
var sdk_framework_dir = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/System/Library/Frameworks" }) catch unreachable;
step.addFrameworkDir(sdk_framework_dir);
var sdk_include_dir = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/include" }) catch unreachable;
step.addSystemIncludeDir(sdk_include_dir);
var sdk_lib_dir = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/lib" }) catch unreachable;
step.addLibPath(sdk_lib_dir);
}
fn includeSdkLinuxX8664(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
const sdk_root_dir = getSdkRoot(b.allocator, options.github_org, options.linux_x86_64, options.linux_x86_64_revision) catch unreachable;
if (options.set_sysroot) {
var sdk_sysroot = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/" }) catch unreachable;
b.sysroot = sdk_sysroot;
return;
}
var sdk_root_includes = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/include" }) catch unreachable;
var wayland_protocols_include = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/share/wayland-generated" }) catch unreachable;
var sdk_root_libs = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/lib/x86_64-linux-gnu" }) catch unreachable;
defer {
b.allocator.free(sdk_root_includes);
b.allocator.free(wayland_protocols_include);
b.allocator.free(sdk_root_libs);
}
step.addSystemIncludeDir(sdk_root_includes);
step.addSystemIncludeDir(wayland_protocols_include);
step.addLibPath(sdk_root_libs);
}
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fn includeSdkLinuxAarch64(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
const sdk_root_dir = getSdkRoot(b.allocator, options.github_org, options.linux_aarch64, options.linux_aarch64_revision) catch unreachable;
if (options.set_sysroot) {
var sdk_sysroot = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/" }) catch unreachable;
b.sysroot = sdk_sysroot;
return;
}
var sdk_root_includes = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/include" }) catch unreachable;
var wayland_protocols_include = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/share/wayland-generated" }) catch unreachable;
var sdk_root_libs = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/lib/aarch64-linux-gnu" }) catch unreachable;
defer {
b.allocator.free(sdk_root_includes);
b.allocator.free(wayland_protocols_include);
b.allocator.free(sdk_root_libs);
}
step.addSystemIncludeDir(sdk_root_includes);
step.addSystemIncludeDir(wayland_protocols_include);
step.addLibPath(sdk_root_libs);
}
fn includeSdkWindowsX8664(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
const sdk_root_dir = getSdkRoot(b.allocator, options.github_org, options.windows_x86_64, options.windows_x86_64_revision) catch unreachable;
if (options.set_sysroot) {
// We have no sysroot for Windows, but we still set one to prevent inclusion of other system
// libs (if set_sysroot is set, don't want to accidentally depend on system libs.)
var sdk_sysroot = std.fs.path.join(b.allocator, &.{sdk_root_dir}) catch unreachable;
b.sysroot = sdk_sysroot;
}
var sdk_includes = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "include" }) catch unreachable;
var sdk_libs = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "lib" }) catch unreachable;
defer {
b.allocator.free(sdk_includes);
b.allocator.free(sdk_libs);
}
step.addIncludeDir(sdk_includes);
step.addLibPath(sdk_libs);
}
var cached_sdk_root: ?[]const u8 = null;
/// returns the SDK root path, determining it iff necessary. In a real application, this may be
/// tens or hundreds of times and so the result is cached in-memory (this also means the result
/// cannot be freed until the result will never be used again, which is fine as the Zig build system
/// Builder.allocator is an arena, you don't need to free.)
fn getSdkRoot(allocator: std.mem.Allocator, org: []const u8, name: []const u8, revision: []const u8) ![]const u8 {
if (cached_sdk_root) |cached| return cached;
cached_sdk_root = try determineSdkRoot(allocator, org, name, revision);
return cached_sdk_root.?;
}
fn determineSdkRoot(allocator: std.mem.Allocator, org: []const u8, name: []const u8, revision: []const u8) ![]const u8 {
// Find the directory where the SDK should be located. We'll consider two locations:
//
// 1. $SDK_PATH/<name> (if set, e.g. for testing changes to SDKs easily)
// 2. <appdata>/<name> (default)
//
// Where `<name>` is the name of the SDK, e.g. `sdk-macos-12.0`.
var sdk_root_dir: []const u8 = undefined;
var sdk_path_dir: []const u8 = undefined;
var custom_sdk_path = false;
if (std.process.getEnvVarOwned(allocator, "SDK_PATH")) |sdk_path| {
custom_sdk_path = true;
sdk_path_dir = sdk_path;
sdk_root_dir = try std.fs.path.join(allocator, &.{ sdk_path, name });
} else |err| switch (err) {
error.EnvironmentVariableNotFound => {
sdk_path_dir = try std.fs.getAppDataDir(allocator, org);
sdk_root_dir = try std.fs.path.join(allocator, &.{ sdk_path_dir, name });
},
else => |e| return e,
}
// If the SDK exists, return it. Otherwise, clone it.
if (std.fs.openDirAbsolute(sdk_root_dir, .{})) {
const current_revision = try getCurrentGitRevision(allocator, sdk_root_dir);
if (!std.mem.eql(u8, current_revision, revision)) {
// Update the SDK to the target revision. This may be either forward or backwards in
// history (e.g. if building an old project) and so we use a hard reset.
//
// No reset is performed if specifying a custom SDK_PATH, as that is a development/debug
// option and could wipe out dev history.
exec(allocator, &[_][]const u8{ "git", "fetch" }, sdk_root_dir) catch |err| std.debug.print("warning: failed to check for updates to {s}/{s}: {s}\n", .{ org, name, @errorName(err) });
if (!custom_sdk_path) try exec(allocator, &[_][]const u8{ "git", "reset", "--quiet", "--hard", revision }, sdk_root_dir);
}
return sdk_root_dir;
} else |err| return switch (err) {
error.FileNotFound => {
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ensureGit(allocator);
std.log.info("cloning required sdk..\ngit clone https://github.com/{s}/{s} '{s}'..\n", .{ org, name, sdk_root_dir });
if (std.mem.startsWith(u8, name, "sdk-macos-")) {
if (!try confirmAppleSDKAgreement(allocator)) @panic("cannot continue");
}
try std.fs.cwd().makePath(sdk_path_dir);
var buf: [1000]u8 = undefined;
var repo_url_fbs = std.io.fixedBufferStream(&buf);
try std.fmt.format(repo_url_fbs.writer(), "https://github.com/{s}/{s}", .{ org, name });
try exec(allocator, &[_][]const u8{ "git", "clone", "-c", "core.longpaths=true", repo_url_fbs.getWritten() }, sdk_path_dir);
return sdk_root_dir;
},
else => err,
};
}
fn exec(allocator: std.mem.Allocator, argv: []const []const u8, cwd: []const u8) !void {
var child = std.ChildProcess.init(argv, allocator);
child.cwd = cwd;
_ = try child.spawnAndWait();
}
fn getCurrentGitRevision(allocator: std.mem.Allocator, cwd: []const u8) ![]const u8 {
const result = try std.ChildProcess.exec(.{ .allocator = allocator, .argv = &.{ "git", "rev-parse", "HEAD" }, .cwd = cwd });
allocator.free(result.stderr);
if (result.stdout.len > 0) return result.stdout[0 .. result.stdout.len - 1]; // trim newline
return result.stdout;
}
fn confirmAppleSDKAgreement(allocator: std.mem.Allocator) !bool {
if (std.process.getEnvVarOwned(allocator, "AGREE")) |agree| {
return std.mem.eql(u8, agree, "true");
} else |err| switch (err) {
error.EnvironmentVariableNotFound => {},
else => |e| return e,
}
const stdin = std.io.getStdIn().reader();
const stdout = std.io.getStdOut().writer();
var buf: [10]u8 = undefined;
try stdout.print("This SDK is distributed under the terms of the Xcode and Apple SDKs agreement:\n", .{});
try stdout.print(" https://www.apple.com/legal/sla/docs/xcode.pdf\n", .{});
try stdout.print("\n", .{});
try stdout.print("Do you agree to those terms? [Y/n] ", .{});
if (try stdin.readUntilDelimiterOrEof(buf[0..], '\n')) |user_input| {
try stdout.print("\n", .{});
var in = user_input;
if (in.len > 0 and in[in.len - 1] == '\r') in = in[0 .. in.len - 1];
return std.mem.eql(u8, in, "y") or std.mem.eql(u8, in, "Y") or std.mem.eql(u8, in, "yes") or std.mem.eql(u8, in, "");
} else {
return false;
}
}
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fn ensureGit(allocator: std.mem.Allocator) void {
const argv = &[_][]const u8{ "git", "--version" };
const result = std.ChildProcess.exec(.{
.allocator = allocator,
.argv = argv,
.cwd = ".",
}) catch { // e.g. FileNotFound
std.log.err("mach: error: 'git --version' failed. Is git not installed?", .{});
std.process.exit(1);
};
defer {
allocator.free(result.stderr);
allocator.free(result.stdout);
}
if (result.term.Exited != 0) {
std.log.err("mach: error: 'git --version' failed. Is git not installed?", .{});
std.process.exit(1);
}
}