2021-07-16 12:31:53 -07:00
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//! Gamepad buttons.
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//!
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//! See glfw.getGamepadState for how these are used.
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2021-07-17 20:14:09 -07:00
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const c = @import("c.zig").c;
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2021-07-16 12:31:53 -07:00
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2021-07-17 20:19:46 -07:00
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pub const a = c.GLFW_GAMEPAD_BUTTON_A;
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pub const b = c.GLFW_GAMEPAD_BUTTON_B;
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pub const x = c.GLFW_GAMEPAD_BUTTON_X;
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pub const y = c.GLFW_GAMEPAD_BUTTON_Y;
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pub const left_bumper = c.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER;
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pub const right_bumper = c.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER;
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pub const back = c.GLFW_GAMEPAD_BUTTON_BACK;
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pub const start = c.GLFW_GAMEPAD_BUTTON_START;
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pub const guide = c.GLFW_GAMEPAD_BUTTON_GUIDE;
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pub const left_thumb = c.GLFW_GAMEPAD_BUTTON_LEFT_THUMB;
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pub const right_thumb = c.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB;
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pub const dpad_up = c.GLFW_GAMEPAD_BUTTON_DPAD_UP;
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pub const dpad_right = c.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT;
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pub const dpad_down = c.GLFW_GAMEPAD_BUTTON_DPAD_DOWN;
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pub const dpad_left = c.GLFW_GAMEPAD_BUTTON_DPAD_LEFT;
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2021-07-16 12:31:53 -07:00
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pub const last = dpad_left;
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pub const cross = a;
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pub const circle = b;
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pub const square = x;
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pub const triangle = y;
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