glfw: update to new for loop syntax (#711)
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@ -488,7 +488,7 @@ pub inline fn setIcon(self: Window, allocator: mem.Allocator, images: ?[]Image)
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if (images) |im| {
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if (images) |im| {
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const tmp = try allocator.alloc(c.GLFWimage, im.len);
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const tmp = try allocator.alloc(c.GLFWimage, im.len);
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defer allocator.free(tmp);
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defer allocator.free(tmp);
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for (im) |img, index| tmp[index] = img.toC();
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for (im, 0..) |img, index| tmp[index] = img.toC();
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c.glfwSetWindowIcon(self.handle, @intCast(c_int, im.len), &tmp[0]);
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c.glfwSetWindowIcon(self.handle, @intCast(c_int, im.len), &tmp[0]);
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} else c.glfwSetWindowIcon(self.handle, 0, null);
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} else c.glfwSetWindowIcon(self.handle, 0, null);
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}
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}
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