glfw: add Window.focus
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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@ -705,6 +705,35 @@ pub inline fn hide(self: Window) Error!void {
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try getError();
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try getError();
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}
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}
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/// Brings the specified window to front and sets input focus.
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///
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/// This function brings the specified window to front and sets input focus. The window should
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/// already be visible and not iconified.
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///
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/// By default, both windowed and full screen mode windows are focused when initially created. Set
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/// the glfw.focused to disable this behavior.
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///
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/// Also by default, windowed mode windows are focused when shown with glfw.Window.show. Set the
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/// glfw.focus_on_show to disable this behavior.
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///
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/// __Do not use this function__ to steal focus from other applications unless you are certain that
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/// is what the user wants. Focus stealing can be extremely disruptive.
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///
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/// For a less disruptive way of getting the user's attention, see [attention requests (window_attention).
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///
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/// Possible errors include glfw.Error.NotInitialized and glfw.Error.PlatformError.
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///
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/// wayland: It is not possible for an application to bring its windows
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/// to front, this function will always emit glfw.Error.PlatformError.
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///
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/// @thread_safety This function must only be called from the main thread.
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///
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/// see also: window_focus, window_attention
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pub inline fn focus(self: Window) Error!void {
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c.glfwFocusWindow(self.handle);
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try getError();
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}
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test "defaultHints" {
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test "defaultHints" {
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const glfw = @import("main.zig");
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const glfw = @import("main.zig");
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try glfw.init();
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try glfw.init();
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@ -1051,3 +1080,19 @@ test "hide" {
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_ = window.hide() catch |err| std.debug.print("can't hide window, not supported by OS maybe? error={}\n", .{err});
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_ = window.hide() catch |err| std.debug.print("can't hide window, not supported by OS maybe? error={}\n", .{err});
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}
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}
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test "focus" {
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const glfw = @import("main.zig");
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try glfw.init();
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defer glfw.terminate();
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const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
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// return without fail, because most of our CI environments are headless / we cannot open
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// windows on them.
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std.debug.print("note: failed to create window: {}\n", .{err});
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return;
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};
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defer window.destroy();
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_ = window.focus() catch |err| std.debug.print("can't focus window, wayland maybe? error={}\n", .{err});
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}
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