glfw: add Window.getMonitor

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2021-10-18 01:03:11 -07:00 committed by Stephen Gutekanst
parent a98e437bcd
commit d0fb09be91

View file

@ -822,24 +822,23 @@ pub inline fn swapBuffers(self: Window) Error!void {
try getError();
}
// TODO(window):
// /// Returns the monitor that the window uses for full screen mode.
// ///
// /// This function returns the handle of the monitor that the specified window is
// /// in full screen on.
// ///
// /// @param[in] window The window to query.
// /// @return The monitor, or null if the window is in windowed mode or an
// /// error occurred.
// ///
// /// Possible errors include glfw.Error.NotInitialized.
// ///
// /// @thread_safety This function must only be called from the main thread.
// ///
// /// see also: window_monitor, glfw.Window.setMonitor
// ///
// GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
/// Returns the monitor that the window uses for full screen mode.
///
/// This function returns the handle of the monitor that the specified window is in full screen on.
///
/// @return The monitor, or null if the window is in windowed mode.
///
/// Possible errors include glfw.Error.NotInitialized.
///
/// @thread_safety This function must only be called from the main thread.
///
/// see also: window_monitor, glfw.Window.setMonitor
pub inline fn getMonitor(self: Window) Error!?Monitor {
const monitor = c.glfwGetWindowMonitor(self.handle);
try getError();
if (monitor) |m| return Monitor{ .handle = m };
return null;
}
/// Sets the mode, monitor, video mode and placement of a window.
///
@ -1750,6 +1749,22 @@ test "swapBuffers" {
_ = try window.swapBuffers();
}
test "getMonitor" {
const glfw = @import("main.zig");
try glfw.init();
defer glfw.terminate();
const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
// return without fail, because most of our CI environments are headless / we cannot open
// windows on them.
std.debug.print("note: failed to create window: {}\n", .{err});
return;
};
defer window.destroy();
_ = window.getMonitor() catch |err| std.debug.print("can't get monitor, not supported by OS maybe? error={}\n", .{err});
}
test "setMonitor" {
const glfw = @import("main.zig");
try glfw.init();