don't assign to debug-only global variable in release builds

This commit is contained in:
Carl Åstholm 2024-12-03 23:21:58 +01:00
parent f7b5ea78e3
commit daeb7b1018

View file

@ -10,5 +10,5 @@ pub inline fn assertInitialized() void {
if (is_debug) std.debug.assert(glfw_initialized);
}
pub inline fn assumeInitialized() void {
glfw_initialized = true;
if (is_debug) glfw_initialized = true;
}