build: don't install libs, fix glfw shared lib compilation,
standardilize `buildXXX` funcs
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parent
f55bf99053
commit
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1 changed files with 29 additions and 22 deletions
51
build.zig
51
build.zig
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@ -59,6 +59,8 @@ pub const Options = struct {
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/// Build and link GLFW as a shared library.
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shared: bool = false,
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install_libs: bool = false,
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};
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pub const pkg = std.build.Pkg{
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@ -67,29 +69,39 @@ pub const pkg = std.build.Pkg{
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};
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pub fn link(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
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const lib = buildLibrary(b, step, options);
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const lib = buildLibrary(b, step.build_mode, step.target, options);
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step.linkLibrary(lib);
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addGLFWIncludes(step);
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if (!options.shared) linkGLFWDependencies(b, step, options);
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if (options.shared) step.defineCMacro("GLFW_DLL", null);
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if (options.shared) {
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step.defineCMacro("GLFW_DLL", null);
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// TODO(build-system): pass system SDK options through
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system_sdk.include(b, step, .{});
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} else {
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linkGLFWDependencies(b, step, options);
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}
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}
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fn buildLibrary(b: *Builder, step: *std.build.LibExeObjStep, options: Options) *std.build.LibExeObjStep {
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fn buildLibrary(b: *Builder, mode: std.builtin.Mode, target: std.zig.CrossTarget, options: Options) *std.build.LibExeObjStep {
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// TODO(build-system): https://github.com/hexops/mach/issues/229#issuecomment-1100958939
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ensureDependencySubmodule(b.allocator, "upstream") catch unreachable;
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const main_abs = thisDir() ++ "/src/main.zig";
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const lib = if (options.shared) b.addSharedLibrary("glfw", main_abs, .unversioned) else b.addStaticLibrary("glfw", main_abs);
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lib.setBuildMode(step.build_mode);
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lib.setTarget(step.target);
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addGLFWIncludes(lib);
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const lib = if (options.shared)
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b.addSharedLibrary("glfw", null, .unversioned)
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else
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b.addStaticLibrary("glfw", null);
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lib.setBuildMode(mode);
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lib.setTarget(target);
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if (options.shared) {
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if (options.shared)
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lib.defineCMacro("_GLFW_BUILD_DLL", null);
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lib.install();
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}
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addGLFWSources(b, step, lib, options);
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addGLFWIncludes(lib);
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addGLFWSources(b, lib, options);
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linkGLFWDependencies(b, lib, options);
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if (options.install_libs)
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lib.install();
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return lib;
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}
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@ -98,10 +110,9 @@ fn addGLFWIncludes(step: *std.build.LibExeObjStep) void {
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step.addIncludePath(thisDir() ++ "/upstream/vulkan_headers/include");
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}
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fn addGLFWSources(b: *Builder, step: *std.build.LibExeObjStep, lib: *std.build.LibExeObjStep, options: Options) void {
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const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target;
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fn addGLFWSources(b: *Builder, lib: *std.build.LibExeObjStep, options: Options) void {
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const include_glfw_src = "-I" ++ thisDir() ++ "/upstream/glfw/src";
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switch (target.os.tag) {
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switch (lib.target_info.target.os.tag) {
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.windows => lib.addCSourceFiles(&.{
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thisDir() ++ "/src/sources_all.c",
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thisDir() ++ "/src/sources_windows.c",
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@ -112,15 +123,12 @@ fn addGLFWSources(b: *Builder, step: *std.build.LibExeObjStep, lib: *std.build.L
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thisDir() ++ "/src/sources_macos.c",
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}, &.{ "-D_GLFW_COCOA", include_glfw_src }),
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else => {
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// TODO(future): for now, Linux must be built with glibc, not musl:
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// TODO(future): for now, Linux can't be built with musl:
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//
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// ```
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// ld.lld: error: cannot create a copy relocation for symbol stderr
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// thread 2004762 panic: attempt to unwrap error: LLDReportedFailure
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// ```
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step.target.abi = .gnu;
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lib.setTarget(step.target);
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var sources = std.ArrayList([]const u8).init(b.allocator);
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var flags = std.ArrayList([]const u8).init(b.allocator);
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sources.append(thisDir() ++ "/src/sources_all.c") catch unreachable;
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@ -161,8 +169,7 @@ fn linkGLFWDependencies(b: *Builder, step: *std.build.LibExeObjStep, options: Op
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step.linkLibC();
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// TODO(build-system): pass system SDK options through
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system_sdk.include(b, step, .{});
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const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target;
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switch (target.os.tag) {
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switch (step.target_info.target.os.tag) {
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.windows => {
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step.linkSystemLibraryName("gdi32");
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step.linkSystemLibraryName("user32");
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