Stephen Gutekanst
27097fee9c
glfw: add [set|get]InputModeLockKeyMods variants
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
2f9772d36c
glfw: add [set|get]InputModeStickyMouseButtons variants
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
79fa9f2929
glfw: add setInputModeStickyKeys/getInputModeStickyKeys variants
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
93200dbe00
glfw: add setInputModeCursor/getInputModeCursor variants
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
be9bbe8f21
glfw: make mouse buttons a proper enum
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
9adc84f638
glfw: expose aliased gamepad axis/button constants
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
5b4743215d
glfw: identify remaining constants for enumification
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
21fe561393
glfw: remove duplicated window hints (removed in 14964fa)
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
1158c52f0c
glfw: make Window attributes a proper enum
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
1c8bb772c0
glfw: make Window hints a proper enum
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
d951a47348
glfw: make setKeyCallback use Key enum directly
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
fc6ac619c3
glfw: make setMouseButtonCallback use Mods bitmask directly
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
4241da22ed
glfw: add Hat.toInt / Hat.fromInt tests, fix bug
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
987d52e6f9
glfw: make Hat.fromInt, Hat.toInt work on non-5-bit integers
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
bb18c20e00
glfw: fix failing Mod bitmask tests, make fromInt/toInt work on non-6-bit integers
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
36bbd817af
glfw: make Window.setKeyCallback use Mods packed struct directly
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
7b5caa5d7c
glfw: glfw.mod.Mods -> glfw.Mods, etc. & fix test compilation
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
2c03f286ee
glfw: ziggify Joystick hat bitmasks
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
64b50ebd56
glfw: ziggify gamepad button enumerations
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
9f40ee4441
glfw: ziggify gamepad action enumerations
...
Helps hexops/mach#37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-30 20:06:03 -07:00
Stephen Gutekanst
18226db9fd
glfw: ziggify all Action enums
...
Make the GLFW action enumerations proper Zig enums so one can use `.Name` syntax, etc.
Helps #37
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-29 21:27:20 -07:00
Stephen Gutekanst
cc4595eb37
glfw: improve panic message for glfw.getInstanceProcAddress
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-29 17:13:21 -07:00
Stephen Gutekanst
6aaf0b7a68
glfw: make glfw.getProcAddress conform to GLFW C ABI
...
Having `glfw.getProcAddress` conform to the GLFW C ABI is important as it is often
likely to be passed into libraries which expect exactly that ABI for OpenGL function
loading.
Fixes hexops/mach#52
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-29 17:13:21 -07:00
Stephen Gutekanst
457c9394ab
glfw: make glfw.getInstanceProcAddress conform to GLFW C ABI
...
Having `glfw.getInstanceProcAddress` conform to the GLFW C ABI is important as it is often
likely to be passed into libraries which expect exactly that ABI, e.g. zig-vulkan.
Fixes hexops/mach#49
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-29 16:15:42 -07:00
Stephen Gutekanst
058443c3da
glfw: workaround framework dependency inclusion bug for now
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-29 12:31:28 -07:00
Stephen Gutekanst
59f23242d9
glfw: CI: update to latest Zig nightly 1444+e2a2e6c14
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-29 12:31:28 -07:00
Stephen Gutekanst
0f5de6d435
glfw: do not set sysroot (prevents linking libs not in our system SDKs) ( #47 )
...
* glfw: do not set sysroot (prevents linking libs not in our system SDKs)
Fixes hexops/mach#40
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 21:14:13 -07:00
Stephen Gutekanst
94f530b3f1
glfw: add intermediate static lib
...
Previously, @Avokadoen and @mattnite ran into issues including the GLFW library
in other projects, e.g. https://github.com/Avokadoen/zig_vulkan/issues/17
In #24 we removed the intermediate static library, which solved the issue. The
problem is that when the function is invoked in the directory of the project
including GLFW, then our code:
```
const lib = b.addStaticLibrary("glfw", "src/main.zig");
```
Would refer to the project's `src/main.zig` -- not the GLFW library `main.zig`.
Although removing the intermediate lib worked around the issue, it created a
new one - slower compilation: hexops/mach#31
This fixes the issue by ensuring that the path we pass to `addStaticLibrary` is
in fact absolute, not relative.
Fixes hexops/mach#31
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 13:55:52 -07:00
Stephen Gutekanst
77cf3dd85c
glfw: build: eliminate duplicative arena allocator
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 13:42:20 -07:00
Stephen Gutekanst
91e80234bb
glfw: correct clipboard test
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 08:55:26 -07:00
Stephen Gutekanst
cdf1f1b1c1
glfw: correct CI status badge in README
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 08:53:59 -07:00
Stephen Gutekanst
01eca3baea
glfw: make clipboard test fault-tolerent
...
Fixes #45
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 08:48:12 -07:00
Stephen Gutekanst
a491913b8d
glfw: cleanup CI pipeline
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 08:46:14 -07:00
Stephen Gutekanst
00648d7b2d
glfw: cleanup README, explain how to use Vulkan/OpenGL with it
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 07:47:05 -07:00
Stephen Gutekanst
8f622acf12
Merge commit '3d19b4993cb6dd2994cadcf84a42a65908bc0993' into main
2021-10-24 07:20:06 -07:00
Aksel Hjerpbakk
159bcb0255
glfw: enums ( #41 )
...
* move key values in an enum
* bitmask for key modifiers
* export Key type and move key fns
instead of exporting the key file, export Key enum.
functions related to the Key type are moved into the enum as well so that they get exported with the type
2021-10-24 06:23:20 -07:00
Stephen Gutekanst
3d19b4993c
glfw: README: cleanup
2021-10-24 05:50:56 -07:00
Stephen Gutekanst
63f29665ff
glfw: update README
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 05:48:08 -07:00
Stephen Gutekanst
d0cf9fccf2
glfw: cleanup vulkan_headers
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 05:20:30 -07:00
Stephen Gutekanst
453b763ebd
glfw: mv glfw/* .
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 05:20:27 -07:00
Stephen Gutekanst
3d71f9959f
glfw: split into its own repo
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 05:20:27 -07:00
Stephen Gutekanst
ce747b7fdc
glfw: rm -rf webgpu/
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-24 05:20:24 -07:00
Stephen Gutekanst
d6fe083308
glfw: correct typo in constant name
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 22:12:56 -07:00
Stephen Gutekanst
388f3aa659
glfw: correct typo in constant name
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 22:12:56 -07:00
Stephen Gutekanst
2fcb17dc8e
glfw: set input mode supported on all platforms in test
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 19:33:33 -07:00
Stephen Gutekanst
d2d1f0b222
glfw: set input mode supported on all platforms in test
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 19:33:33 -07:00
Stephen Gutekanst
39362c7cd0
glfw: add glfw.Window.getInputMode
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 19:33:33 -07:00
Stephen Gutekanst
d23cd8e400
glfw: add glfw.Window.getInputMode
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 19:33:33 -07:00
Stephen Gutekanst
34612df98b
glfw: add glfw.Window.setInputMode
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 19:33:33 -07:00
Stephen Gutekanst
79a2784093
glfw: add glfw.Window.setInputMode
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-10-23 19:33:33 -07:00