This change both restricts and clarifies the mutability/nullability of the pointers, and replaces the explicitly-typed pointer usage in setUserPointer with ?*anyopaque, since it now, as of being renamed from c_void, more simply communicates the intent of taking any pointer type.
This consistently shaves off about 40ms (~130ms -> ~90ms, 30% reduction) from build times when iterating.
On Windows, I suspect the result will be much greater due to slow filesystem perf there and the fact
that this reduces the # of files read.
This was originally brought to my attention as a possibility by @meshula in hexops/dawn#2, the way this
works is by reducing compilation units so that C headers only need to be read/parsed/interpreted once
rather than once per individual C source file we are compiling.
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
The latest Zig master supports specifying a specific macOS version for libc, via
the target triple (ziglang/zig#10215):
* x86_64-macos.10 (Catalina)
* x86_64-macos.11 (Big Sur)
* x86_64-macos.12 (Monterey)
* aarch64-macos.11 (Big Sur)
* aarch64-macos.12 (Monterey)
Mach's `system_sdk.zig` can now download the relevant XCode framework stubs
for Big Sur (11) and Monterey (12). Although we don't have an SDK for Catalina (10)
currently, we use the Big Sur (11) SDK in that case and it generally works fine.
By default, Zig targets the N-3 version (e.g. `x86_64-macos` defaults to `x86_64-macos.10`).
Targeting the minimum supported version is useful for compatability, it guarantees the produced
binary will run on any later macOS version. Targeting the newer version can be useful if you
wish to use newer APIs not available in previous versions.
Fixeshexops/mach#102
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
* glfw: window hint default values parity test with attributes
* glfw: add test-mode-only variable that controls whether to set or ignore the `Window.Hints` struct passed to `Window.create`, and inline `failedToCreateWindow`
* glfw: include `context_no_error` hint/attribute in test with comment, fix oversight in `create` concerning the `defer defaultHints()` statement
Co-authored-by: Stephen Gutekanst <stephen.gutekanst@gmail.com>
* glfw: make comments into doc comments
* glfw: Publicize Window.CursorPos, Window.Size, Window.Pos, and Window.FrameSize
* glfw: Make enum value name the same format as other enum value names
* glfw: Window hints rework patch
* glfw: Relegate `Window.hint` to testing; move it down to just above the tests to reflect this, add doc comment line
* glfw: handle error `Error.InvalidEnum` explicitly, for clear error message in this unlikely edge case
* glfw: instate `Hint.context_no_error` as a hint, as it actually is specified to be a Window creation hint by the docs, and affirm removal of `Hint.context_revision`, which isn't.
The docs don't seem to specify a default value for `Hints.context_no_error` to take on, so we could set it based on `std.debug.runtime_safety` like this.
* glfw: default `context_no_error` to `false`, and added a note of caution about its usage as suggested.
* glfw: Inline enum values of `ClientApi`, `ContextCreationApi`, `ContextRobustness`, `ContextReleaseBehavior`, and `OpenGlProfile` from consts.zig, and remove the now unused constants (replaced by aformentioned enum values).
* glfw: Reference `Window.Hint` enum instead of `Window.Hints` struct to ensure fields are the same
* glfw: add comment explaining default values of `Window.Hints`
* glfw: change `OpenGlProfile` to `OpenGLProfile` based on established naming convention
* glfw: Update actual declaration of `OpenGLProfile`
* glfw: call `Window.defaultHints` after window creation, not before
* glfw: remove 'consts.zig', and move `dont_care` directly into 'main.zig'; fix anything referencing it.
* glfw: put `Window.defaultHints` into defer statement to handle cleanup in all paths
* glfw: move `Hint.focused` to match position of `Hints.focused`
* glfw: do 'zig fmt glfw/src'
* glfw: Cull `Window.Hint` comments, polish remaining; match order entirely according to current GLFW docs
* glfw: Change `Window.Hints.*Api` to `Window.Hints.*API`
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
* move key values in an enum
* bitmask for key modifiers
* export Key type and move key fns
instead of exporting the key file, export Key enum.
functions related to the Key type are moved into the enum as well so that they get exported with the type