const std = @import("std"); const c = @import("c.zig").c; const Error = @import("errors.zig").Error; const getError = @import("errors.zig").getError; const Window = @import("Window.zig"); /// Returns whether the Vulkan loader and an ICD have been found. /// /// This function returns whether the Vulkan loader and any minimally functional ICD have been /// found. /// /// The availability of a Vulkan loader and even an ICD does not by itself guarantee that surface /// creation or even instance creation is possible. For example, on Fermi systems Nvidia will /// install an ICD that provides no actual Vulkan support. Call glfw.getRequiredInstanceExtensions /// to check whether the extensions necessary for Vulkan surface creation are available and /// glfw.getPhysicalDevicePresentationSupport to check whether a queue family of a physical device /// supports image presentation. /// /// @return `true` if Vulkan is minimally available, or `false` otherwise. /// /// Possible errors include glfw.Error.NotInitialized. /// /// @thread_safety This function may be called from any thread. pub inline fn vulkanSupported() Error!bool { const supported = c.glfwVulkanSupported(); try getError(); return supported == c.GLFW_TRUE; } /// Returns the Vulkan instance extensions required by GLFW. /// /// This function returns an array of names of Vulkan instance extensions required by GLFW for /// creating Vulkan surfaces for GLFW windows. If successful, the list will always contain /// `VK_KHR_surface`, so if you don't require any additional extensions you can pass this list /// directly to the `VkInstanceCreateInfo` struct. /// /// If Vulkan is not available on the machine, this function returns null and generates a /// glfw.Error.APIUnavailable error. Call glfw.vulkanSupported to check whether Vulkan is at least /// minimally available. /// /// If Vulkan is available but no set of extensions allowing window surface creation was found, /// this function returns null. You may still use Vulkan for off-screen rendering and compute work. /// /// Possible errors include glfw.Error.NotInitialized and glfw.Error.APIUnavailable. /// /// Additional extensions may be required by future versions of GLFW. You should check if any /// extensions you wish to enable are already in the returned array, as it is an error to specify /// an extension more than once in the `VkInstanceCreateInfo` struct. /// /// macos: This function currently supports either the `VK_MVK_macos_surface` extension from /// MoltenVK or `VK_EXT_metal_surface` extension. /// /// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it /// yourself. It is guaranteed to be valid only until the library is terminated. /// /// @thread_safety This function may be called from any thread. /// /// see also: vulkan_ext, glfwCreateWindowSurface pub inline fn getRequiredInstanceExtensions() Error![][*c]const u8 { var count: u32 = 0; const extensions = c.glfwGetRequiredInstanceExtensions(&count); try getError(); return extensions[0..count]; } /// Vulkan API function pointer type. /// /// Generic function pointer used for returning Vulkan API function pointers. /// /// see also: vulkan_proc, glfw.getInstanceProcAddress pub const VKProc = fn () callconv(.C) void; /// Returns the address of the specified Vulkan instance function. /// /// This function returns the address of the specified Vulkan core or extension function for the /// specified instance. If instance is set to null it can return any function exported from the /// Vulkan loader, including at least the following functions: /// /// - `vkEnumerateInstanceExtensionProperties` /// - `vkEnumerateInstanceLayerProperties` /// - `vkCreateInstance` /// - `vkGetInstanceProcAddr` /// /// If Vulkan is not available on the machine, this function returns null and generates a /// glfw.Error.APIUnavailable error. Call glfw.vulkanSupported to check whether Vulkan is at least /// minimally available. /// /// This function is equivalent to calling `vkGetInstanceProcAddr` with a platform-specific query /// of the Vulkan loader as a fallback. /// /// @param[in] instance The Vulkan instance to query, or null to retrieve functions related to /// instance creation. /// @param[in] procname The ASCII encoded name of the function. /// @return The address of the function, or null if an error occurred. /// /// Possible errors include glfw.Error.NotInitialized and glfw.Error.APIUnavailable. /// /// @pointer_lifetime The returned function pointer is valid until the library is terminated. /// /// @thread_safety This function may be called from any thread. pub inline fn getInstanceProcAddress(vk_instance: ?*opaque {}, proc_name: [*c]const u8) Error!?VKProc { const proc_address = c.glfwGetInstanceProcAddress(if (vk_instance) |v| @ptrCast(c.VkInstance, v) else null, proc_name); try getError(); if (proc_address) |addr| return addr; return null; } /// Returns whether the specified queue family can present images. /// /// This function returns whether the specified queue family of the specified physical device /// supports presentation to the platform GLFW was built for. /// /// If Vulkan or the required window surface creation instance extensions are not available on the /// machine, or if the specified instance was not created with the required extensions, this /// function returns `GLFW_FALSE` and generates a glfw.Error.APIUnavailable error. Call /// glfw.vulkanSupported to check whether Vulkan is at least minimally available and /// glfw.getRequiredInstanceExtensions to check what instance extensions are required. /// /// @param[in] instance The instance that the physical device belongs to. /// @param[in] device The physical device that the queue family belongs to. /// @param[in] queuefamily The index of the queue family to query. /// @return `true` if the queue family supports presentation, or `false` otherwise. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.APIUnavailable and glfw.Error.PlatformError. /// /// macos: This function currently always returns `true`, as the `VK_MVK_macos_surface` /// extension does not provide a `vkGetPhysicalDevice*PresentationSupport` type function. /// /// @thread_safety This function may be called from any thread. For synchronization details of /// Vulkan objects, see the Vulkan specification. /// /// see also: vulkan_present pub inline fn getPhysicalDevicePresentationSupport(vk_instance: *opaque {}, vk_physical_device: *opaque {}, queue_family: u32) Error!bool { const v = c.glfwGetPhysicalDevicePresentationSupport( @ptrCast(c.VkInstance, vk_instance), @ptrCast(*c.VkPhysicalDevice, @alignCast(@alignOf(*c.VkPhysicalDevice), vk_physical_device)).*, queue_family, ); try getError(); return v == c.GLFW_TRUE; } /// Creates a Vulkan surface for the specified window. /// /// This function creates a Vulkan surface for the specified window. /// /// If the Vulkan loader or at least one minimally functional ICD were not found, this function /// returns `VK_ERROR_INITIALIZATION_FAILED` and generates a glfw.Error.APIUnavailable error. Call /// glfw.vulkanSupported to check whether Vulkan is at least minimally available. /// /// If the required window surface creation instance extensions are not available or if the /// specified instance was not created with these extensions enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` /// and generates a glfw.Error.APIUnavailable error. Call glfw.getRequiredInstanceExtensions to /// check what instance extensions are required. /// /// The window surface cannot be shared with another API so the window must have been created with /// the client api hint set to `GLFW_NO_API` otherwise it generates a glfw.Error.InvalidValue error /// and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`. /// /// The window surface must be destroyed before the specified Vulkan instance. It is the /// responsibility of the caller to destroy the window surface. GLFW does not destroy it for you. /// Call `vkDestroySurfaceKHR` to destroy the surface. /// /// @param[in] vk_instance The Vulkan instance to create the surface in. /// @param[in] window The window to create the surface for. /// @param[in] vk_allocation_callbacks The allocator to use, or null to use the default /// allocator. /// @param[out] surface Where to store the handle of the surface. This is set /// to `VK_NULL_HANDLE` if an error occurred. /// @return `VkResult` type, `VK_SUCCESS` if successful, or a Vulkan error code if an /// error occurred. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.APIUnavailable, glfw.Error.PlatformError and glfw.Error.InvalidValue /// /// If an error occurs before the creation call is made, GLFW returns the Vulkan error code most /// appropriate for the error. Appropriate use of glfw.vulkanSupported and glfw.getRequiredInstanceExtensions /// should eliminate almost all occurrences of these errors. /// /// macos: This function currently only supports the `VK_MVK_macos_surface` extension from MoltenVK. /// /// macos: This function creates and sets a `CAMetalLayer` instance for the window content view, /// which is required for MoltenVK to function. /// /// @thread_safety This function may be called from any thread. For synchronization details of /// Vulkan objects, see the Vulkan specification. /// /// see also: vulkan_surface, glfw.getRequiredInstanceExtensions pub inline fn createWindowSurface(vk_instance: *opaque {}, window: Window, vk_allocation_callbacks: *opaque {}, vk_surface_khr: *opaque {}) Error!i32 { const v = c.glfwCreateWindowSurface( @ptrCast(c.VkInstance, vk_instance), window.handle, @ptrCast(*c.VkAllocationCallbacks, @alignCast(@alignOf(*c.VkAllocationCallbacks), vk_allocation_callbacks)), @ptrCast(*c.VkSurfaceKHR, @alignCast(@alignOf(*c.VkSurfaceKHR), vk_surface_khr)), ); try getError(); return v; } test "vulkanSupported" { const glfw = @import("main.zig"); try glfw.init(); defer glfw.terminate(); _ = try glfw.vulkanSupported(); } test "getRequiredInstanceExtensions" { const glfw = @import("main.zig"); try glfw.init(); defer glfw.terminate(); _ = glfw.getRequiredInstanceExtensions() catch |err| std.debug.print("failed to get vulkan instance extensions, error={}\n", .{err}); } test "getInstanceProcAddress" { const glfw = @import("main.zig"); try glfw.init(); defer glfw.terminate(); // syntax check only, we don't have a real vulkan instance. _ = glfw.getInstanceProcAddress(null, "foobar") catch |err| std.debug.print("failed to get vulkan instance proc address, error={}\n", .{err}); } test "syntax" { // Best we can do for these two functions in terms of testing in lieu of an actual Vulkan // context. _ = getPhysicalDevicePresentationSupport; _ = createWindowSurface; }