//! Represents a cursor and provides facilities for setting cursor images. const std = @import("std"); const testing = std.testing; const c = @import("c.zig").c; const Error = @import("errors.zig").Error; const getError = @import("errors.zig").getError; const Image = @import("Image.zig"); const Cursor = @This(); ptr: *c.GLFWcursor, // Standard system cursor shapes. const Shape = enum(isize) { /// The regular arrow cursor shape. arrow = c.GLFW_ARROW_CURSOR, /// The text input I-beam cursor shape. ibeam = c.GLFW_IBEAM_CURSOR, /// The crosshair shape. crosshair = c.GLFW_CROSSHAIR_CURSOR, /// The hand shape. hand = c.GLFW_HAND_CURSOR, /// The horizontal resize arrow shape. hresize = c.GLFW_HRESIZE_CURSOR, /// The vertical resize arrow shape. vresize = c.GLFW_VRESIZE_CURSOR, }; /// Creates a custom cursor. /// /// Creates a new custom cursor image that can be set for a window with glfw.Cursor.set. The cursor /// can be destroyed with glfwCursor.destroy. Any remaining cursors are destroyed by glfw.terminate. /// /// The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel with /// the red channel first. They are arranged canonically as packed sequential rows, starting from /// the top-left corner. /// /// The cursor hotspot is specified in pixels, relative to the upper-left corner of the cursor /// image. Like all other coordinate systems in GLFW, the X-axis points to the right and the Y-axis /// points down. /// /// @param[in] image The desired cursor image. /// @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot. /// @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot. /// @return The handle of the created cursor. /// /// Possible errors include glfw.Error.NotInitialized and glfw.Error.PlatformError. /// /// @pointer_lifetime The specified image data is copied before this function returns. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: cursor_object, glfw.Cursor.destroy, glfw.Cursor.createStandard pub inline fn create(image: Image, xhot: isize, yhot: isize) Error!Cursor { const img = image.toC(); const cursor = c.glfwCreateCursor(&img, @intCast(c_int, xhot), @intCast(c_int, yhot)); try getError(); return Cursor{ .ptr = cursor.? }; } /// Creates a cursor with a standard shape. /// /// Returns a cursor with a standard shape (see shapes), that can be set for a window with glfw.Window.setCursor. /// /// Possible errors include glfw.Error.NotInitialized, glfw.Error.InvalidEnum and glfw.Error.PlatformError. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: cursor_object, glfwCreateCursor pub inline fn createStandard(shape: Shape) Error!Cursor { const cursor = c.glfwCreateStandardCursor(@intCast(c_int, @enumToInt(shape))); try getError(); return Cursor{ .ptr = cursor.? }; } /// Destroys a cursor. /// /// This function destroys a cursor previously created with glfw.Cursor.create. Any remaining /// cursors will be destroyed by glfw.terminate. /// /// If the specified cursor is current for any window, that window will be reverted to the default /// cursor. This does not affect the cursor mode. /// /// Possible errors include glfw.Error.NotInitialized and glfw.Error.PlatformError. /// /// @reentrancy This function must not be called from a callback. /// /// @thread_safety This function must only be called from the main thread. /// /// see also: cursor_object, glfw.createCursor pub inline fn destroy(self: Cursor) void { c.glfwDestroyCursor(self.ptr); getError() catch {}; // what would anyone do with it anyway? } test "create" { const allocator = testing.allocator; const glfw = @import("main.zig"); try glfw.init(); defer glfw.terminate(); const image = try Image.init(allocator, 32, 32, 32 * 32 * 4); defer image.deinit(allocator); const cursor = glfw.Cursor.create(image, 0, 0) catch |err| { std.debug.print("failed to create cursor, custom cursors not supported? error={}\n", .{err}); return; }; cursor.destroy(); } test "createStandard" { const glfw = @import("main.zig"); try glfw.init(); defer glfw.terminate(); const cursor = glfw.Cursor.createStandard(.ibeam) catch |err| { std.debug.print("failed to create cursor, custom cursors not supported? error={}\n", .{err}); return; }; cursor.destroy(); }