//! Mouse button IDs. //! //! See glfw.setMouseButtonCallback for how these are used. const c = @import("c.zig").c; pub const one = c.GLFW_MOUSE_BUTTON_1; pub const two = c.GLFW_MOUSE_BUTTON_2; pub const three = c.GLFW_MOUSE_BUTTON_3; pub const four = c.GLFW_MOUSE_BUTTON_4; pub const five = c.GLFW_MOUSE_BUTTON_5; pub const six = c.GLFW_MOUSE_BUTTON_6; pub const seven = c.GLFW_MOUSE_BUTTON_7; pub const eight = c.GLFW_MOUSE_BUTTON_8; pub const last = eight; pub const left = one; pub const right = two; pub const middle = three;