//! Monitor video modes and related functions //! //! see also: glfw.Monitor.getVideoMode const std = @import("std"); const mem = std.mem; const testing = std.testing; const c = @cImport(@cInclude("GLFW/glfw3.h")); pub const Error = @import("errors.zig").Error; const getError = @import("errors.zig").getError; handle: *c.GLFWvidmode, /// Returns the width of the video mode, in screen coordinates. pub inline fn getWidth(self: VideoMode) usize { return @intCast(usize, self.handle.width); } /// Returns the height of the video mode, in screen coordinates. pub inline fn getHeight(self: VideoMode) usize { return @intCast(usize, self.handle.height); } /// Returns the bit depth of the red channel of the video mode. pub inline fn getRedBits(self: VideoMode) usize { return @intCast(usize, self.handle.redBits); } /// Returns the bit depth of the green channel of the video mode. pub inline fn getGreenBits(self: VideoMode) usize { return @intCast(usize, self.handle.greenBits); } /// Returns the bit depth of the blue channel of the video mode. pub inline fn getBlueBits(self: VideoMode) usize { return @intCast(usize, self.handle.blueBits); } /// Returns the refresh rate of the video mode, in Hz. pub inline fn getRefreshRate(self: VideoMode) usize { return @intCast(usize, self.handle.refreshRate); }