//! Joystick IDs. //! //! See glfw.setJoystickCallback for how these are used. const c = @cImport(@cInclude("GLFW/glfw3.h")); pub const one = C.GLFW_JOYSTICK_1; pub const two = C.GLFW_JOYSTICK_2; pub const three = C.GLFW_JOYSTICK_3; pub const four = C.GLFW_JOYSTICK_4; pub const five = C.GLFW_JOYSTICK_5; pub const six = C.GLFW_JOYSTICK_6; pub const seven = C.GLFW_JOYSTICK_7; pub const eight = C.GLFW_JOYSTICK_8; pub const nine = C.GLFW_JOYSTICK_9; pub const ten = C.GLFW_JOYSTICK_10; pub const eleven = C.GLFW_JOYSTICK_11; pub const twelve = C.GLFW_JOYSTICK_12; pub const thirteen = C.GLFW_JOYSTICK_13; pub const fourteen = C.GLFW_JOYSTICK_14; pub const fifteen = C.GLFW_JOYSTICK_15; pub const sixteen = C.GLFW_JOYSTICK_16; pub const last = C.GLFW_JOYSTICK_LAST;