const std = @import("std"); const Builder = std.build.Builder; pub fn build(b: *Builder) void { const mode = b.standardReleaseOptions(); const target = b.standardTargetOptions(.{}); var main_tests = b.addTest("src/main.zig"); main_tests.setBuildMode(mode); main_tests.setTarget(target); link(b, main_tests, .{}); const test_step = b.step("test", "Run library tests"); test_step.dependOn(&main_tests.step); } fn thisDir() []const u8 { return std.fs.path.dirname(@src().file) orelse "."; } pub const Options = struct { Vulkan: bool = true, Metal: bool = true, OpenGL: bool = false, GLES: bool = false, }; pub fn link(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void { var arena = std.heap.ArenaAllocator.init(b.allocator); defer arena.deinit(); const lib = b.addStaticLibrary("engine", "src/main.zig"); lib.setBuildMode(step.build_mode); lib.setTarget(step.target); const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; switch (target.os.tag) { .windows => { // TODO(slimsag): implement // upstream/glfw/src/win32_thread.c // upstream/glfw/src/wgl_context.c // upstream/glfw/src/win32_init.c // upstream/glfw/src/win32_monitor.c // upstream/glfw/src/win32_time.c // upstream/glfw/src/win32_joystick.c // upstream/glfw/src/win32_window.c }, .macos => { var sources = std.ArrayList([]const u8).init(&arena.allocator); for ([_][]const u8{ // MacOS-specific sources "upstream/glfw/src/cocoa_joystick.m", "upstream/glfw/src/cocoa_init.m", "upstream/glfw/src/cocoa_window.m", "upstream/glfw/src/cocoa_time.c", "upstream/glfw/src/cocoa_monitor.m", "upstream/glfw/src/nsgl_context.m", "upstream/glfw/src/posix_thread.c", // General sources "upstream/glfw/src/monitor.c", "upstream/glfw/src/init.c", "upstream/glfw/src/vulkan.c", "upstream/glfw/src/input.c", "upstream/glfw/src/osmesa_context.c", "upstream/glfw/src/egl_context.c", "upstream/glfw/src/context.c", "upstream/glfw/src/window.c", }) |path| { var abs_path = std.fs.path.join(&arena.allocator, &.{ thisDir(), path }) catch unreachable; sources.append(abs_path) catch unreachable; } lib.addCSourceFiles(sources.items, &.{"-D_GLFW_COCOA"}); }, else => { // Assume Linux-like // TODO(slimsag): implement // upstream/glfw/src/posix_time.c // upstream/glfw/src/posix_thread.c // upstream/glfw/src/wl_monitor.c // upstream/glfw/src/wl_window.c // upstream/glfw/src/wl_init.c // upstream/glfw/src/x11_init.c // upstream/glfw/src/x11_window.c // upstream/glfw/src/x11_monitor.c // upstream/glfw/src/xkb_unicode.c // upstream/glfw/src/linux_joystick.c // upstream/glfw/src/glx_context.c }, } linkGLFW(b, lib, options); lib.install(); step.linkLibrary(lib); linkGLFW(b, step, options); } fn linkGLFW(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void { var include_dir = std.fs.path.join(b.allocator, &.{ thisDir(), "upstream/glfw/include" }) catch unreachable; defer b.allocator.free(include_dir); step.addIncludeDir(include_dir); const target = (std.zig.system.NativeTargetInfo.detect(b.allocator, step.target) catch unreachable).target; switch (target.os.tag) { .windows => {}, .macos => { const sdk_root_dir = getSdkRoot(b.allocator, "sdk-macos-11.3") catch unreachable; defer b.allocator.free(sdk_root_dir); var sdk_root_frameworks = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/System/Library/Frameworks" }) catch unreachable; defer b.allocator.free(sdk_root_frameworks); step.addFrameworkDir(sdk_root_frameworks); var sdk_root_includes = std.fs.path.join(b.allocator, &.{ sdk_root_dir, "root/usr/include" }) catch unreachable; defer b.allocator.free(sdk_root_includes); step.addSystemIncludeDir(sdk_root_includes); step.linkFramework("Cocoa"); step.linkFramework("IOKit"); step.linkFramework("CoreFoundation"); if (options.OpenGL) { step.linkFramework("OpenGL"); } }, else => { // Assume Linux-like }, } } // Caller owns returned memory. fn getSdkRoot(allocator: *std.mem.Allocator, comptime name: []const u8) ![]const u8 { const app_data_dir = try std.fs.getAppDataDir(allocator, "mach"); var sdk_root_dir = try std.fs.path.join(allocator, &.{ app_data_dir, name }); if (std.fs.openDirAbsolute(sdk_root_dir, .{})) { return sdk_root_dir; } else |err| return switch (err) { error.FileNotFound => { std.log.info("cloning required sdk..\ngit clone https://github.com/hexops/{s} '{s}'..\n", .{ name, sdk_root_dir }); if (std.mem.eql(u8, name, "sdk-macos-11.3")) { if (!try confirmAppleSDKAgreement()) @panic("cannot continue"); } try std.fs.cwd().makePath(app_data_dir); const argv = &[_][]const u8{ "git", "clone", "https://github.com/hexops/" ++ name }; const child = try std.ChildProcess.init(argv, allocator); child.cwd = app_data_dir; child.stdin = std.io.getStdOut(); child.stderr = std.io.getStdErr(); child.stdout = std.io.getStdOut(); try child.spawn(); _ = try child.wait(); return sdk_root_dir; }, else => err, }; } fn confirmAppleSDKAgreement() !bool { if (std.mem.eql(u8, std.os.getenv("AGREE") orelse "", "true")) return true; const stdin = std.io.getStdIn().reader(); const stdout = std.io.getStdOut().writer(); var buf: [10]u8 = undefined; try stdout.print("This SDK is distributed under the terms of the Xcode and Apple SDKs agreement:\n", .{}); try stdout.print(" https://www.apple.com/legal/sla/docs/xcode.pdf\n", .{}); try stdout.print("\n", .{}); try stdout.print("Do you agree to those terms? [Y/n] ", .{}); if (try stdin.readUntilDelimiterOrEof(buf[0..], '\n')) |user_input| { try stdout.print("\n", .{}); return std.mem.eql(u8, user_input, "y") or std.mem.eql(u8, user_input, "Y") or std.mem.eql(u8, user_input, "yes") or std.mem.eql(u8, user_input, ""); } else { return false; } }