Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
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Stephen Gutekanst 6a93c83bc3 LICENSE: note directories with a separate LICENSE file
This will ensure if we e.g. include other projects source code that we
can easily denote it as such with a separate LICENSE file in that directory.

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-07-05 12:46:20 -07:00
.github/workflows webgpu: init library 2021-07-04 12:05:11 -07:00
engine initialize repository 2021-07-04 10:36:34 -07:00
webgpu webgpu: add README 2021-07-04 12:17:37 -07:00
.gitattributes initialize repository 2021-07-04 10:36:34 -07:00
.gitignore initialize repository 2021-07-04 10:36:34 -07:00
LICENSE LICENSE: note directories with a separate LICENSE file 2021-07-05 12:46:20 -07:00
LICENSE-APACHE initialize repository 2021-07-04 10:36:34 -07:00
LICENSE-MIT initialize repository 2021-07-04 10:36:34 -07:00
README.md README: inline CI status badge 2021-07-04 10:40:28 -07:00

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Game engine & graphics toolkit for the future.


⚠️ Project status: in-development ⚠️

Under heavy development, not ready for use currently. Follow me on Twitter for updates.