
* all: build: fix sdkPath for relative @src.file
Prior to this commit, the build system heavily assumed that the result
`@src.file` would always be absolute, but this is no longer
guaranteed, likely due to there being no such thing as an "absolute
path" in WASI.
It appears that for normal invocations of `zig build`, it is safe to
assume that `@src.file` is absolute. However, when ZLS uses a custom
`build_runner.zig` to collect build configuration, `@src.file` is
actually relative to the current working directory, at least on my
system. For a while, this led to ZLS completions breaking entirely,
but presently it actually causes ZLS to crash!
The solution is not as simple as using relative `sdkPath` results
as-is, because the build system may attempt to resolve these paths
relative to build root, when the paths are actually relative to the
current working directory.
This leads to a sticky situation: the current working directory is a
runtime concept, but `@src.file` is resolved at compile time. However,
it appears that the build runner does not change current working
directory in between compilation and execution, so it is probably safe
to calculate `sdkPath` using runtime current working directory.
Still, this requires major changes with how `sdkPath` works, since
runtime computation and allocations are required. So pretty much
anything that relied on `sdkPath` being comptime-known has been
refactored in this commit.
The most severe result of this is that, for example, `gpu.pkg` can no
longer be a comptime-known constant: it has to be a runtime function
that takes a `*Builder` and returns a `Pkg`.
This commit deals with usages of `*.pkg` and `sdkPath` within Mach
itself, but projects that depend on Mach such as `mach-examples` will
almost certainly require changes as well.
* all: update README to reflect change in pkg usage
For details on updating your code to use this version, see: 88b1106953
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
262 lines
8.8 KiB
Zig
262 lines
8.8 KiB
Zig
const builtin = @import("builtin");
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const std = @import("std");
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const Builder = std.build.Builder;
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const system_sdk = @import("system_sdk.zig");
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pub fn build(b: *Builder) !void {
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const mode = b.standardReleaseOptions();
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const target = b.standardTargetOptions(.{});
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const test_step = b.step("test", "Run library tests");
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test_step.dependOn(&(try testStep(b, mode, target)).step);
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test_step.dependOn(&(try testStepShared(b, mode, target)).step);
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}
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pub fn testStep(b: *Builder, mode: std.builtin.Mode, target: std.zig.CrossTarget) !*std.build.RunStep {
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const main_tests = b.addTestExe("glfw-tests", sdkPath(b, "/src/main.zig"));
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main_tests.setBuildMode(mode);
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main_tests.setTarget(target);
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try link(b, main_tests, .{});
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main_tests.install();
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return main_tests.run();
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}
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fn testStepShared(b: *Builder, mode: std.builtin.Mode, target: std.zig.CrossTarget) !*std.build.RunStep {
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const main_tests = b.addTestExe("glfw-tests-shared", sdkPath(b, "/src/main.zig"));
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main_tests.setBuildMode(mode);
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main_tests.setTarget(target);
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try link(b, main_tests, .{ .shared = true });
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main_tests.install();
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return main_tests.run();
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}
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pub const LinuxWindowManager = enum {
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X11,
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Wayland,
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};
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pub const Options = struct {
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/// Not supported on macOS.
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vulkan: bool = true,
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/// Only respected on macOS.
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metal: bool = true,
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/// Deprecated on macOS.
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opengl: bool = false,
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/// Not supported on macOS. GLES v3.2 only, currently.
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gles: bool = false,
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/// Only respected on Linux.
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x11: bool = true,
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/// Only respected on Linux.
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wayland: bool = true,
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/// System SDK options.
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system_sdk: system_sdk.Options = .{},
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/// Build and link GLFW as a shared library.
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shared: bool = false,
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install_libs: bool = false,
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};
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var cached_pkg: ?std.build.Pkg = null;
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pub fn pkg(b: *Builder) std.build.Pkg {
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if (cached_pkg == null) {
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cached_pkg = .{
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.name = "glfw",
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.source = .{ .path = sdkPath(b, "/src/main.zig") },
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.dependencies = &.{},
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};
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}
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return cached_pkg.?;
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}
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pub const LinkError = error{FailedToLinkGPU} || BuildError;
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pub fn link(b: *Builder, step: *std.build.LibExeObjStep, options: Options) LinkError!void {
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const lib = try buildLibrary(b, step.build_mode, step.target, options);
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step.linkLibrary(lib);
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addGLFWIncludes(step);
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if (options.shared) {
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step.defineCMacro("GLFW_DLL", null);
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system_sdk.include(b, step, options.system_sdk);
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} else {
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linkGLFWDependencies(b, step, options);
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}
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}
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pub const BuildError = error{CannotEnsureDependency} || std.mem.Allocator.Error;
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fn buildLibrary(b: *Builder, mode: std.builtin.Mode, target: std.zig.CrossTarget, options: Options) BuildError!*std.build.LibExeObjStep {
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// TODO(build-system): https://github.com/hexops/mach/issues/229#issuecomment-1100958939
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ensureDependencySubmodule(b.allocator, "upstream") catch return error.CannotEnsureDependency;
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const lib = if (options.shared)
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b.addSharedLibrary("glfw", null, .unversioned)
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else
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b.addStaticLibrary("glfw", null);
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lib.setBuildMode(mode);
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lib.setTarget(target);
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if (options.shared)
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lib.defineCMacro("_GLFW_BUILD_DLL", null);
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addGLFWIncludes(lib);
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try addGLFWSources(b, lib, options);
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linkGLFWDependencies(b, lib, options);
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if (options.install_libs)
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lib.install();
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return lib;
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}
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fn addGLFWIncludes(step: *std.build.LibExeObjStep) void {
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step.addIncludePath(sdkPath(step.builder, "/upstream/glfw/include"));
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step.addIncludePath(sdkPath(step.builder, "/upstream/vulkan_headers/include"));
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}
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fn addGLFWSources(b: *Builder, lib: *std.build.LibExeObjStep, options: Options) std.mem.Allocator.Error!void {
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const include_glfw_src = try std.mem.concat(b.allocator, u8, &.{ "-I", sdkPath(b, "/upstream/glfw/src") });
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switch (lib.target_info.target.os.tag) {
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.windows => lib.addCSourceFiles(&.{
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sdkPath(b, "/src/sources_all.c"),
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sdkPath(b, "/src/sources_windows.c"),
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}, &.{ "-D_GLFW_WIN32", include_glfw_src }),
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.macos => lib.addCSourceFiles(&.{
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sdkPath(b, "/src/sources_all.c"),
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sdkPath(b, "/src/sources_macos.m"),
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sdkPath(b, "/src/sources_macos.c"),
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}, &.{ "-D_GLFW_COCOA", include_glfw_src }),
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else => {
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// TODO(future): for now, Linux can't be built with musl:
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//
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// ```
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// ld.lld: error: cannot create a copy relocation for symbol stderr
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// thread 2004762 panic: attempt to unwrap error: LLDReportedFailure
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// ```
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var sources = std.ArrayList([]const u8).init(b.allocator);
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var flags = std.ArrayList([]const u8).init(b.allocator);
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try sources.append(sdkPath(b, "/src/sources_all.c"));
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try sources.append(sdkPath(b, "/src/sources_linux.c"));
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if (options.x11) {
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try sources.append(sdkPath(b, "/src/sources_linux_x11.c"));
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try flags.append("-D_GLFW_X11");
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}
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if (options.wayland) {
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try sources.append(sdkPath(b, "/src/sources_linux_wayland.c"));
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try flags.append("-D_GLFW_WAYLAND");
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}
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try flags.append(include_glfw_src);
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// TODO(upstream): glfw can't compile on clang15 without this flag
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try flags.append("-Wno-implicit-function-declaration");
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lib.addCSourceFiles(sources.items, flags.items);
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},
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}
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}
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fn linkGLFWDependencies(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
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step.linkLibC();
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system_sdk.include(b, step, options.system_sdk);
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switch (step.target_info.target.os.tag) {
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.windows => {
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step.linkSystemLibraryName("gdi32");
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step.linkSystemLibraryName("user32");
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step.linkSystemLibraryName("shell32");
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if (options.opengl) {
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step.linkSystemLibraryName("opengl32");
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}
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if (options.gles) {
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step.linkSystemLibraryName("GLESv3");
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}
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},
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.macos => {
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step.linkFramework("IOKit");
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step.linkFramework("CoreFoundation");
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if (options.metal) {
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step.linkFramework("Metal");
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}
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if (options.opengl) {
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step.linkFramework("OpenGL");
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}
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step.linkSystemLibraryName("objc");
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step.linkFramework("AppKit");
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step.linkFramework("CoreServices");
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step.linkFramework("CoreGraphics");
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step.linkFramework("Foundation");
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},
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else => {
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// Assume Linux-like
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if (options.wayland) {
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step.defineCMacro("WL_MARSHAL_FLAG_DESTROY", null);
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}
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},
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}
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}
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fn ensureDependencySubmodule(allocator: std.mem.Allocator, path: []const u8) !void {
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if (std.process.getEnvVarOwned(allocator, "NO_ENSURE_SUBMODULES")) |no_ensure_submodules| {
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defer allocator.free(no_ensure_submodules);
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if (std.mem.eql(u8, no_ensure_submodules, "true")) return;
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} else |_| {}
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var child = std.ChildProcess.init(&.{ "git", "submodule", "update", "--init", path }, allocator);
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child.cwd = sdkPathAllocator(allocator, "/");
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child.stderr = std.io.getStdErr();
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child.stdout = std.io.getStdOut();
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_ = try child.spawnAndWait();
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}
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const unresolved_dir = (struct {
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inline fn unresolvedDir() []const u8 {
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return comptime std.fs.path.dirname(@src().file) orelse ".";
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}
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}).unresolvedDir();
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fn thisDir(allocator: std.mem.Allocator) []const u8 {
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if (comptime unresolved_dir[0] == '/') {
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return unresolved_dir;
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}
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const cached_dir = &(struct {
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var cached_dir: ?[]const u8 = null;
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}).cached_dir;
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if (cached_dir.* == null) {
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cached_dir.* = std.fs.cwd().realpathAlloc(allocator, unresolved_dir) catch unreachable;
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}
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return cached_dir.*.?;
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}
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inline fn sdkPath(b: *Builder, comptime suffix: []const u8) []const u8 {
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return sdkPathAllocator(b.allocator, suffix);
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}
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inline fn sdkPathAllocator(allocator: std.mem.Allocator, comptime suffix: []const u8) []const u8 {
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return sdkPathInternal(allocator, suffix.len, suffix[0..suffix.len].*);
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}
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fn sdkPathInternal(allocator: std.mem.Allocator, comptime len: usize, comptime suffix: [len]u8) []const u8 {
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if (suffix[0] != '/') @compileError("suffix must be an absolute path");
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if (comptime unresolved_dir[0] == '/') {
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return unresolved_dir ++ @as([]const u8, &suffix);
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}
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const cached_dir = &(struct {
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var cached_dir: ?[]const u8 = null;
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}).cached_dir;
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if (cached_dir.* == null) {
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cached_dir.* = std.fs.path.resolve(allocator, &.{ thisDir(allocator), suffix[1..] }) catch unreachable;
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}
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return cached_dir.*.?;
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}
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