zig-glfw/glfw/src/VideoMode.zig

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//! Monitor video modes and related functions
//!
//! see also: glfw.Monitor.getVideoMode
const std = @import("std");
const mem = std.mem;
const testing = std.testing;
const c = @cImport(@cInclude("GLFW/glfw3.h"));
pub const Error = @import("errors.zig").Error;
const getError = @import("errors.zig").getError;
handle: *c.GLFWvidmode,
/// Returns the width of the video mode, in screen coordinates.
pub inline fn getWidth(self: VideoMode) usize {
return @intCast(usize, self.handle.width);
}
/// Returns the height of the video mode, in screen coordinates.
pub inline fn getHeight(self: VideoMode) usize {
return @intCast(usize, self.handle.height);
}
/// Returns the bit depth of the red channel of the video mode.
pub inline fn getRedBits(self: VideoMode) usize {
return @intCast(usize, self.handle.redBits);
}
/// Returns the bit depth of the green channel of the video mode.
pub inline fn getGreenBits(self: VideoMode) usize {
return @intCast(usize, self.handle.greenBits);
}
/// Returns the bit depth of the blue channel of the video mode.
pub inline fn getBlueBits(self: VideoMode) usize {
return @intCast(usize, self.handle.blueBits);
}
/// Returns the refresh rate of the video mode, in Hz.
pub inline fn getRefreshRate(self: VideoMode) usize {
return @intCast(usize, self.handle.refreshRate);
}